to be fair, the 4k textures etc take up most of the space in large 3d games.
valheim has a low poly and low quality textures style with a lot of repeats.
it only looks good thanks to lighting.
with such a design choice you have an unfair advantage over photorealism and large variety.
we should however compare different games of the same style.
did they use the 8k ulta detailed Hamburger models or did they actually think about Ressource and space management ?
Valheim, a massive open world filled with interesting monsters and beautiful stylistic graphics is 1gb
to be fair, the 4k textures etc take up most of the space in large 3d games. valheim has a low poly and low quality textures style with a lot of repeats. it only looks good thanks to lighting.
with such a design choice you have an unfair advantage over photorealism and large variety.
we should however compare different games of the same style. did they use the 8k ulta detailed Hamburger models or did they actually think about Ressource and space management ?
Well we had to use the 10k triangle toothbrush model, no two ways about it! (/s/)
The high resolution bristles were necessary to prevent plague to the teeth of the characters, from the microscopically 3d scanned streptococci.