As a first step, they can put in a secondary deck, to help drivers try it out and find out how fun the jumps are. After a while no one will use the old flat deck and they can remove it.
It even suspends the disbelief!
And besides… It works in Bridge Constructor
Pontifex, anyone?
Wow, that’s a throwback. That game is why I know that definition.
What if you did a hill on top… So it was a parabolic curve.
The Skye Bridge is a bit like that:
I feel like you purposely tricked us with this picture. The perspective makes this bridge look crazy steep. It’s actually much more flat than it seems.
I take your point, but “tricked” is a strong word - I chose an image that shows the amount of climb. Having driven over it, I promise , it feels crazy steep! :-)
Yours really only shows the centre of the bridge, barely going beyond the supports. When you get a wider view, you can see just how much users have to climb at the start, to get to the top.
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